Posted by: software on:
Ct at SIGGRAPH this week, beta sign-ups and class at IDF in September
The support for anti-aliased render targets or better cubemap filtering will improve image quality, while things like depth_clamp will make it (a little)
Note that in a previous post, we mistakenly said that CausticTwo would be demonstrated at SIGGRAPH 09, while it was in fact CausticOne that