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GDC09: Multi-platform game development with Crytek’s CryEngine 3

Posted by: software on: 10 Sep, 2009

As far as we could see this game development tool is really impressive.

GDC09: Multi-platform game development with Cryteks CryEngine 3

During day three of Game Developers Conference 2009 we had another wow! moment which had to do with the brand-new development tool based on CryEngine 3 being presented at the Crytek booth.

In addition to the real-time changes single updates on a dedicated game level will be automatically executed even if one of the platforms crashes during the design work- one more huge advantage for game developers.

With CryEngine 3 you can develop new games for all three platforms – PC, PlayStation and XBox – at the same time. This means that all changes within the same game level can be tested at real-time for all platforms. And this will dramatically reduce development time – and cos t.

But also the integr ation of external tools like Photoshop into Crytek’s developing environment is an amazing feature: You can manipulate existing textures with your picture editing tool and change the texture in the game level easily. It was probably never easier to be a game designer. Even the design of new objects like islands, rocks and so forth works fast and efficiently.

So let’s look forward to CryEngine 3 based games, although the differences won’t be so dramatically compared to CryEngine 2.

And as we’ve heard by Crytek’s CEO Cevat Yetil we still have to be a little more patient as the next generation of CryEngine will only show up in 2012.

software.intel.com

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